
Now don’t go thinking for a second that this means we’ve seen the last of the perpetually scowling Kazuma Kiryu or his old stomping grounds of Kamurocho, but moving the series’ focus to a new Japanese city and a fresh new face for its hero has afforded the Ryu Ga Gotoku team the freedom to leave a signficant amount of the series’ political baggage behind (namely the intricate machinations of the decades-old turf war between the Tojo Clan and the Omi Alliance), allowing them to craft a story that’s more welcoming to newcomers. Right off the bat, the introduction of new protagonist Ichiban Kasuga and the game’s new setting, the fictional Yokohama District of Isezaki Ijincho are two welcome breaths of fresh air that that the franchise has been in need of for some time now. Even as a seasoned Yakuza fan who’s first to admit that many of the franchises conventions and tropes have grown long in the tooth despite its popularity, I too found myself rather apprehensive to the idea when it was first announced. With the franchise’s popularity in the West having risen exponentially in recent years and more of its games available on more platforms than ever before, developer Ryu Ga Gotoku Studio is making a huge gamble on the future of the franchise with this latest move.

Finally, Like a Dragon is the first core Yakuza title that dares to make fundamental changes to the franchise’s tried-and-true gameplay design, swapping out its frenetic, button-combo/QTE-based brawling system and wholly replacing it with a new turn-based RPG combat system not unlike those found in more traditional Japanese role-playing games like Dragon Quest.
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Yakuza: Like A Dragon is also the first mainline game in the series not to star franchise stalwart Kazuma Kiryu as its protagonist, which while potentially exciting is also certain to upset some fans. For starters, it will be the first Yakuza game that publisher Sega has ever launched alongside the debut of a new Xbox console in North America, and the Japanese game publisher company is choosing to do so rather boldly, with both Microsoft and Sega promoting the cross-generation title as a next-gen Xbox Series X/S console launch timed-exclusive.


Yakuza: Like A Dragon, the seventh mainline entry in Sega’s long-running 3D-brawler/action-adventure series may not be out on local store shelves yet, but it is already destined to go down in videogame history for heralding in a handful of significant firsts for the franchise.
